![]() As always EA seems to build a game for everyone, and in turn I always say a game built for everyone is a game made for no one. To further that there is a repetition within the game that wasn't necessary. Some of the gameplay such as slider puzzles just depress the good momentum the game had going. A third issue is that the game tries to blend so many other games features it doesn't realize that sometimes less is more. Thankfully you get many chances to die and carry on without being sent back far in the game. Similarly there are some moments in the game where you are mobbed by groups of enemies you can be stun locked quite a bit. By mid game however this wasn't an issue as you get to upgrade weapons so that became a strategy workaround to overcome this problem. I found it quite cumbersome to use and a different controller mapping would have made the game much more enjoyable, or options to map your control scheme. I found the block button was not optimally mapped and early game I had some frustrations with its mapping. The camera is so bad it pulls it down to 7/10 but because everything else is so good I had to scale up my rating to must play and this is my cautionary disclaimer. The bad side of this game by far is the terrible camera. It's unique artwork direction always make you wonder what's coming next and it definitely pulls you into wanting to play this game. For this reason alone I consider this game a must play. ![]() What's nice is it's a refreshing blend and you won't find the same things in this game as any other, only the concepts. It borrows many concepts and overall I'm almost tempted to say it's like a Zelda game. So this seems a blend of almost every other successful game and it's debatable which it's closest to. There are some aspects which are purely platformer, then you have shooting, collecting, upgrading skills (minimal) and puzzles. The gameplay is a blend of many popular games. ![]() No other game is really similar to the style of this game and it captivates you early and never lets up. The game starts off with a fantastic story setting that is very unique. I'd like to start with the good stuff: I don't really enjoy platform games but this game caught my attention easily, and trust me that's something. Overall, the majority of this game is excellent however two issues really make this an opportunity missed to have a universally accepted rating above 8/10. Truthfully I should rank this game 7/10 but after a lot of consideration I feel more accurate giving it an 8/10 with a cautionary disclaimer. Don't listen to what paid reviewers have said about this game, instead look at what users are saying everyone is enjoying it and there's a reason!! This is a buy, especially since you get the first alice with it!! … Expand There are a few graphical glitches but it doesn't detract from the gameplay, and if you've played the first Alice the games story is intriguing and makes you feel like an absolute continuation of the original story building on it The art is beautiful, the fighting engaging, the mini games give a nice change of pace but don't feel out of place. The combat is smooth and fluid and actually makes you think about how to beat each enemy, you have to utilize each thing they give you even the block button which I admit I never use in other hack and slashes. Alice is an absolute joy to play each level you play has a very distinct art direction and makes you feel like your truly in Alice's twisted world. Black OPs is shooting bad guys for the entire campaign absolutely no change and yet it does not get hit with a lower score. Every game is repetitive, and yet only certain games does it seem to make the reviewer call it out. Every game is repetitive, and yet only certain games does it seem to Reviewers are somehow blind to what makes a game actually good I guess. Reviewers are somehow blind to what makes a game actually good I guess.
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